Jason Anthony

Jason Anthony is a journalist and game designer, whose work focuses on the ways that games and religion intersect. His writing appears in both the academic and popular press. His current project is the Ten Year Game, a game-based religion that takes ten years to play.

Posts by Jason Anthony:

Monday, January 12th, 2015

Religion: The Game

Envy the life of a Harry Potter fan. Her imaginary world is barely imaginary. She can walk into the halls of Hogwarts through dozens of not-so-secret doors: eight major-studio films, role-playing chat rooms, video game franchises, a theme park roller coaster, a local Quidditch league, dress-up conventions, fan-authored stories or—and these are completely optional—the books written by J. K. Rowling.

Our twenty-first-century stories have evolved—or returned—to a more participatory format, a phenomenon which in the academy is coming under the critical rubric of cross-media or trans-media. Such stories are no longer discreet entities that exist between two covers but cultural experiences, a wide space to explore. Play Downtown Abbey: the Game. Watch Battleship: the Movie. Jump on the Transformers roller-coaster ride. The “real” form of a story dwindles in importance. On opening night of the 50 Shades of Grey movie, it’s barely a footnote that the story began as fan-fiction on a Twilight message board.

Read the rest of Religion: The Game.